Leetcode pattern difficulty
Leetcode pattern difficulty
This document is based on the concepts outlined in the post Leetcode Patterns and provides a summarized interpretation prepared with the assistance of Claude.
LeetCode Patterns: Easy to Hard Progression
EASY (Start Here)
1. Two Pointers
- Why Easy: Simple concept, intuitive logic
- Key Use: Palindromes, removing duplicates, sorted arrays
- Time Improvement: O(N²) → O(N)
2. Binary Search
- Why Easy: Well-defined algorithm, clear conditions
- Key Use: Finding elements in sorted arrays
- Time Improvement: O(N) → O(log N)
3. Prefix Sum
- Why Easy: Straightforward array preprocessing
- Key Use: Range sum queries, subarray sums
- Time Improvement: O(N) per query → O(1) per query
EASY-MEDIUM
4. Sliding Window
- Why Easy-Medium: Builds on two pointers, but requires window management
- Key Use: Subarray/substring problems with conditions
- Time Improvement: O(N²) → O(N)
5. Slow and Fast Pointers
- Why Easy-Medium: Simple concept but requires understanding of pointer speeds
- Key Use: Cycle detection, finding middle of linked list
- Space Improvement: O(N) → O(1)
6. Binary Tree Traversal
- Why Easy-Medium: Fundamental tree operations, good introduction to recursion
- Key Use: Tree processing, serialization, level-order operations
MEDIUM
7. In Place Linked List Reversal
- Why Medium: Requires careful pointer manipulation
- Key Use: Reversing lists, reversing in groups
- Space: O(1) solution
8. Top K Elements
- Why Medium: Requires understanding heaps and priority queues
- Key Use: Finding largest/smallest K elements
- Time Improvement: O(N log N) → O(N log K)
9. Overlapping Intervals
- Why Medium: Requires sorting and merging logic
- Key Use: Meeting rooms, scheduling, range merging
- Key Skill: Interval manipulation
10. Bit Manipulation
- Why Medium: Requires understanding of binary operations
- Key Use: Missing numbers, addition without operators
- Note: Less common but powerful when needed
MEDIUM-HARD
11. Monotonic Stack
- Why Medium-Hard: Requires understanding of stack properties and when to use them
- Key Use: Next greater/smaller element problems
- Time Improvement: O(N²) → O(N)
12. Graph and Matrices
- Why Medium-Hard: Multiple algorithms (DFS, BFS, topological sort)
- Key Use: Path finding, connectivity, ordering
- Complexity: Requires understanding of graph theory
HARD
13. Dynamic Programming
- Why Hard: Requires identifying optimal substructure and overlapping subproblems
- Key Use: Optimization problems, counting problems
- Time Improvement: Exponential → Polynomial
- Note: Often the most challenging pattern to master
14. Backtracking
- Why Hard: Requires understanding recursion, pruning, and constraint satisfaction
- Key Use: Combinatorial problems, puzzles (Sudoku, N-Queens)
- Complexity: Can be exponential but with smart pruning
Learning Progression Tips
Phase 1: Foundation (Easy)
Master Two Pointers, Binary Search, and Prefix Sum first. These give you confidence and fundamental problem-solving skills.
Phase 2: Expansion (Easy-Medium)
Add Sliding Window, Slow/Fast Pointers, and Tree Traversal. These build on your foundation.
Phase 3: Intermediate (Medium)
Learn Top K Elements, Overlapping Intervals, Linked List Reversal, and Bit Manipulation. These introduce new data structures and concepts.
Phase 4: Advanced (Medium-Hard)
Tackle Monotonic Stack and Graph problems. These require combining multiple concepts.
Phase 5: Expert (Hard)
Master Dynamic Programming and Backtracking last. These are the most conceptually challenging.
Practice Strategy
- Start with 2-3 easy problems per pattern before moving to the next
- Don’t rush - ensure you understand the “why” behind each pattern
- Practice recognizing when to use each pattern in new problems
- Review and revisit patterns regularly to maintain proficiency
This post is licensed under CC BY 4.0 by the author.